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Cards: AI Skill for UX Design

Cards is an AI skill that keeps every card to one topic with clear hierarchy and restrained styling. It also tells you when cards are wrong and a list or table fits better.

npx skills add Uxcel-Lab/product-skills --skill ux-cards

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What this skill does

Helps an AI assistant design cards that hold one topic each, read in a glance, and invite the click.

  • Checks whether users browse or search before reaching for cards at all.
  • Keeps each card to one topic in one container.
  • Truncates supporting text so the card teases instead of telling everything.
  • Builds hierarchy inside the card with size, weight, color, and placement.
  • Limits each card to one shadow and one emphasized element.
  • Keeps padding consistent so content never touches the edges.
  • Checks text-over-image contrast and media quality.
  • Surfaces container styles and interaction choices as decisions with trade-offs.

When to use it

Use it when you need an AI assistant to:

  • design a card, card grid, or content tile;
  • decide whether cards fit the content at all;
  • build a browse view from cards;
  • declutter an overstuffed card;
  • design user or profile cards;
  • pick between elevated, outlined, and flat containers;
  • review card layouts for hierarchy and restraint.

Decisions this skill helps you make

DecisionOptions
Elevated cardDefault for interactive cards, one shadow maximum
Outlined cardGrouping without depth, for low-emphasis surfaces
Flat cardOnly with a contrasting background and a hover cue
Fully clickable cardWhole card clickable when there is a single action
Rich media cardMedia earns its space or gets cut
User cardIdentity plus one action, the rest on the profile
Cards vs. list or tableCards for browsing, lists and tables for lookup

How the skill works

1

Establish the content

The skill checks whether users browse or search, what each card holds, and how many actions it needs.

2

Apply the core

It keeps one topic per card, builds internal hierarchy, and truncates content to invite exploration.

3

Surface trade-offs

It presents container styles and interaction choices with trade-offs tied to your context.

Try it with

Design a card grid for our article browsing page.

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Review this product card and cut the clutter.

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Should these search results be cards or a table?

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Create a user card with avatar, name, status, and one action.

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Related skills

1.0.0

MIT

UX Design

Components

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