Empty States: AI Skill for UX Design
Empty States is an AI skill that turns blank screens into guidance: it explains why the screen is empty and offers the next step. No more dead-end "No tasks found" moments.
npx skills add Uxcel-Lab/product-skills --skill ux-empty-states
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What this skill does
Helps an AI assistant design empty states that explain what happened and guide the next action instead of dead-ending users.
- Establishes why the screen is empty: first use, cleared, no results, or error.
- Writes copy that says why the screen is empty and what to do next.
- Pairs each message with one specific, action-oriented CTA.
- Turns first-use screens into onboarding's last mile.
- Treats no-results pages as recovery moments with tips and suggestions.
- Routes 404 visitors back to safety with plain words and links onward.
- Keeps screens calm: minimal visuals, one primary action, no tutorial walls.
When to use it
Use it when you need an AI assistant to:
- design a first-use or zero-data screen;
- write copy for a cleared inbox or done list;
- build a no-results page that offers recovery routes;
- design a 404 page that guides users onward;
- pick the CTA for an empty cart or dashboard;
- decide whether sample data belongs on a first-run screen;
- review empty states for tone and clarity.
Decisions this skill helps you make
| Decision | Options |
|---|---|
| Illustration | Relevant, on-brand visuals that carry meaning, subordinate to the message |
| Humor | Warmth always; jokes only in low-frustration moments like cleared states |
| Second CTA | One primary action; a genuine alternative stays visually secondary |
| Educational content | Links in the copy for complex products, not a competing button |
| Sample data | Clearly labeled previews when showing value beats describing it |
| 404 aids | Plain explanation plus at least two routes onward, such as homepage and search |
How the skill works
1
Identify the cause
The skill establishes why the screen is empty: first use, cleared, no results, or error.
2
Explain and guide
It writes copy that says why the screen is empty and offers a next step.
3
Surface trade-offs
It presents illustration, humor, and second CTAs as choices with trade-offs, keeping the screen calm.
