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Onboarding: AI Skill for UX Design

Onboarding is an AI skill that designs first-run experiences that get users to value fast. It gates the biggest trap first: most apps barely need onboarding, and the lightest flow that reaches value wins.

npx skills add Uxcel-Lab/product-skills --skill ux-onboarding

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What this skill does

Helps an AI assistant design the lightest first-run experience that still gets users to value fast.

  • Gates first: checks whether the product needs onboarding at all.
  • Front-loads value and delivers an early win before asking for anything.
  • Keeps flows to four or five screens and about 60 seconds.
  • Asks for the minimum data and permissions, each with a clear why.
  • Introduces features one at a time with progressive disclosure.
  • Makes every flow skippable, with visible progress.
  • Turns empty and success states into teaching moments.
  • Ends with a clear next action, not a dead stop.

When to use it

Use it when you need an AI assistant to:

  • design a welcome or first-run experience;
  • decide whether an app needs a product tour;
  • reduce onboarding drop-off;
  • time permission and notification requests;
  • choose between tours, tips, and checklists;
  • plan registration timing and gradual engagement.

Decisions this skill helps you make

DecisionOptions
Onboard at allEmpty-state nudges and contextual tips, or a fuller flow when the product demands it
MethodInteractive tour, contextual tips, checklist, empty-state-led, or a short walkthrough
Persona questionsAsk only when answers reshape the experience, defer the rest
Permission timingContextual with priming at the moment of value, never all upfront
Registration timingLet users preview first, require signup only when value depends on it
Feature introductionsContextual promotion for new features, not a launch tutorial

How the skill works

1

Run the gate

The skill first checks whether the product needs onboarding at all, then captures context.

2

Apply the core

It front-loads value, keeps flows short and skippable, and asks for the minimum.

3

Pick the method

It matches tours, tips, checklists, and permission priming to the product with trade-offs.

Try it with

Design an onboarding flow for our project management app.

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Does my note-taking app even need a product tour?

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Review this welcome flow and cut the drop-off.

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When should our fitness app ask for notification permissions?

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Related skills

1.0.0

MIT

UX Design

Flows

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