Color Palette & System: AI Skill for UX Design
Color Palette & System is an AI skill that builds palettes on roles, tonal scales, and tokens instead of one nice blue. It keeps neutrals dominant and accents rare, so nothing turns garish.
npx skills add Uxcel-Lab/product-skills --skill ux-color
Copied
What this skill does
Helps an AI assistant build color palettes that work as a system, not one nice hue with no plan.
- Establishes brand, audience, market, and mode requirements before picking any hue.
- Builds the palette on a harmony scheme, then refines saturation and brightness.
- Keeps neutrals dominant with the 60-30-10 rule and one sparing accent.
- Defines color by role: primary, secondary, tertiary, neutral, and functional.
- Separates semantic colors like error and success from brand colors.
- Generates tonal scales and exposes them as named tokens.
- Designs dark mode with semantic colors, not simple inversion.
- Hands the palette to accessibility and aesthetics audits before calling it done.
When to use it
Use it when you need an AI assistant to:
- create a color palette for a new product;
- choose UI colors that match the brand;
- build a color system with roles and tokens;
- add semantic colors for success, warning, and error states;
- design dark mode without inverting light mode;
- review a palette for arbitrary or garish choices.
Decisions this skill helps you make
| Decision | Options |
|---|---|
| Base hue | One intentional hue tied to brand and industry, not taste |
| Harmony scheme | Analogous or monochromatic for calm; complementary softened with tints and neutrals |
| Saturation | High for playful, energetic brands; restrained for premium and enterprise |
| Cultural adaptation | Validate key hues per market, or keep settled single-market conventions |
| Number of accents | One accent plus functional colors; a second only if it earns a role |
| Dark mode | Semantic colors designed for both modes, or light mode only |
How the skill works
1
Establish context
The skill checks brand colors, industry conventions, audience, market, and dark mode needs.
2
Apply the core system
It builds a neutral-dominant, role-based palette with tonal scales and named tokens.
3
Surface trade-offs
It presents hue, harmony, saturation, and dark mode choices with a recommendation per context.
